AI Insights · Timothy · April 2022
Top 5 Dynamic Games in Croatia Q1 2022 Performance Analysis
A detailed look at the performance of the top 5 dynamic games on the unified platform in Croatia for Q1 2022, including weekly downloads, revenue, and active users.
In the first quarter of 2022, the top 5 dynamic games in Croatia showed varied performance in terms of weekly downloads, revenue, and active users. Here’s a closer look at how each game fared, based on data from Sensor Tower.
Roblox from Roblox Corporation saw its weekly revenue peak at around $17.6K in the last week of December 2021, before experiencing a decline to approximately $7.9K by mid-March. Weekly downloads fluctuated, beginning at 4.9K in late December and decreasing to 2.7K by the end of March. The game maintained a robust user base, with weekly active users ranging from 190.2K in late January to 173.6K in late March.
Gardenscapes by Playrix showed a consistent revenue stream, peaking at around $9.6K in early January and stabilizing at approximately $6.9K by the end of March. Weekly downloads saw a significant increase, reaching 2.3K in mid-March, up from 656 in late December. Active users remained relatively stable, fluctuating between 28.9K and 25.1K throughout the quarter.
Homescapes, also from Playrix, recorded its highest weekly revenue at about $7.2K in late January, before settling at around $6.1K by the end of March. Weekly downloads began at 2.2K in late December, peaking at 3.4K in mid-January, and then decreasing to 1.6K in late March. The game’s weekly active users remained strong, averaging around 40K to 49K throughout the quarter.
Lords Mobile: Last Rise of Qin by IGG.COM saw its weekly revenue peak at approximately $5K in late February, with a gradual decline to around $3.7K by the end of March. Weekly downloads started at 1.8K in late December and dropped to about 1K by the end of March. Active users showed a steady increase, averaging around 5.8K to 6.2K throughout the quarter.
Evony from TOP GAMES INC. experienced a decline in weekly revenue from $5.1K in late December to around $2.9K by the end of March. Weekly downloads started at 857 in late December, peaking at 1.8K in late January, and ending at 1.2K in late March. Active users varied, with a peak of 7.4K in late January and a dip to 5.3K in mid-March, before rising again to 6.3K at the end of March.
These insights into the performance of the top dynamic games in Croatia for Q1 2022 were provided by Sensor Tower. For more detailed analytics and trends, visit Sensor Tower's website.